SQL

Hell in a Database: SQL Query Renders Doom at 35 FPS

Forget spreadsheets—now you can slay demons directly within your relational database management system using just 300 lines of code.
By Blip Tech 1 min read

A developer has successfully ported the classic shooter Doom to run entirely within a SQL database, proving that relational queries can do much more than just manage data. Using approximately 300 lines of SQL code, the engine renders accurate bitmapped visuals at a respectable 35 frames per second. This project highlights the extreme versatility of SQL, transforming a tool typically reserved for data storage into a functional, real-time graphics engine capable of handling complex game logic and rendering without traditional GPU-based pipelines.

#SQL #Doom #database #Gaming #coding #Software

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