Xbox Explores Pay-As-You-Go Streaming Fees for Games You Already Own
Xbox is considering a new pricing structure for cloud gaming that would require users to pay between 24 and 40 cents per hour to stream games they have already purchased. This a la carte approach introduces a time-based cost on top of the initial retail price, potentially changing how users access their digital libraries via the cloud. The move suggests a shift toward treating server access as a metered utility rather than a bundled service feature.